Seattle-based developer A Sharp has unveiled Six Ages 2: Lights Going Out, a sequel to 2018’s Six Ages: Trip Just like the Wind.
Printed by Montreal’s Kitfox Video games, Lights Going Out will supply gamers extra turn-based, storybook technique fight. Whereas the sequel is a standalone expertise, gamers can import their saves from Trip Just like the Wind to hold over some selections.
Set in the course of the finish of the world, Lights Going Out duties gamers with making choices that may decide the destiny of a small clan. This contains managing the group’s relationship with the remaining gods and their followers by making choices, constructing altars and extra. In complete, A Sharp says there are over 500 interactive scenes with a number of, system-driven outcomes.
Six Ages 2: Lights Going Out will launch on iOS and Steam this summer season.
Picture credit score: Kitfox Video games